![]() Shock 2 kind of had The Many and Shodan as two competing viewpoints. Interesting to see some enemies that look more like bio-experiments rather than just cybernetic monstrosities. I think one of the key themes around System Shock was investigating that transhumanist question around cybernetic enhancements, biology, and what makes one human. What’s yours?Īlternatively, what would you hate if it was in System Shock 3? I can definitely think of a few things that would sour my experience! What about you?Ĭan System Shock 3 possibly live up to the hype? The legacy of System Shock 2 is almost impossible to ignore. What would you want or expect from System Shock 3? We all have a wishlist for these kinds of releases. How do you feel about the art direction? Since that’s a great deal of what we’ve been able to see has to do with the visuals, what do you think?Īnd what about the gameplay? While we’ve only seen snippets, and it’s in pre-alpha, there’s still some interesting information there!ĭoes the narrative seem interesting to you? It appears to be set in 2085, well before the events of System Shock 2 but about a decade after the events of the first game. (see here) (EDIT: Here’s that trailer by itself.) Still, this the first footage of what we’ll be playing we’ve been able to see! Graphics programmer Elizabeth Legros and creative director Warren Spector showed up at Unity’s GDC keynote to show System Shock 3 running on the Unity engine. Now, to be accurate, the first footage we saw of System Shock 3 was actually a couple of months ago back in April.
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